QUOTE(HEROES VERACRUZ @ Oct 23 2009, 08:08 PM)

I differ.
Free agents are supposed to be that: FREE. They're not bounded to a league or country.
HEROES, being a free agent just means you're not bound to a contract, even though you're certainly bound to a nationality, as the large majority of people on the planet are...
QUOTE(Transnistrian Metalhead @ Oct 23 2009, 11:20 PM)

Your aim is to win cups, but with help ofAlbanian,Nigerian,Chinese etc players, it doesn't really matter. Moreover I'm for friendship between nations I want to see variety of flags

Hey man, I'm also for friendship between nations!

But I'd also like to have SOME of my players with the same nationality of the team, that's all... Of course it doesn't matter the nationality of your players, it serves absolutely no purpose in this game. The issue here is just a question of aesthetics, like the players having a nationality in the first place (it doesn't matter, so why should they?), or we being able to watch the games (results are decided once the animation starts) or choosing the team colours and logo. The intention is to 1) being aesthetically more pleasant and 2) the game being a lot more similar to reality (after all, it's a simulation, and it's supposed to mimick reality).
All thins being considered, I believe that having a few of the free agents being the same nationality of the team (let's say half of them) would just give us a bit more freedom to choose. Everyone who wants to have an all-foreign team can avoid buying national players, and vice-versa for the ones who want to have an all-national team. The ones (like me) who just don't want to have an completely uncharacteristic team, far appart from reality, will have the chance to get a mix of players from the free agents. See? Everyone would be happy.
Also, if you look into the maths of it: let's say, for arguement's sake, that there are 200 nationalities in the game; me, I'm a level 3 player with a Base Club-2, which means I get 4 new free agents every day; the current chances of a national player coming out in the free agents is 0.01%... How is this close to reality? Not even my proposal is close to reality, but at least it's closer.
Now let's say that 2/4 of my daily free agents are portuguese (since my team is portuguese). Also for arguement's sake, let's say that 1 in 20 players is worth buying in my current level (maybe 1 in 10 or 15 with weaker teams). If half of the new free agents is national, that means that, in 100 players that show up on the free agent list, chances are I'll buy 5 of those players, and that 2 or 3 will be national and 2 or 3 will be foreign. Now that would satisfy most people, wouldn't you say?
There are other solutions, which could be applied to the free agents list, but also to the school players: every user would have the chance (which could be changed anytime during the game) to decide whether the list would be all-national, 50% national or 100% mixed. That way, there would be no need to come to a compromise, like the 50% solution I mentioned above.
I know that any of these solutions could be easily implemented, code-wise, and are much more realistic than the current situation. But it's just an idea...