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mensageiro
Hi all. I don't know if you have noticed, but after a while our teams get more and more uncharacteristic, player nationality wise. I mean, once you start renewing your team with some of the free agents that become available, or by buying and selling players on the transfer market, the team gets less and less "national", to a point where one may not have a single player of their nationality.
I know that school players could solve the problem, but 1) they're too expensive; and 2) they're only available to levels 4 and above.
Why not set a rule for the free agents, where half to 2/3 of them would be the same nationality of the team, and the rest would be random nationality (as happens now)?
I know this can be done very easily by the developers, and would allow for a more realistic game.
HEROES VERACRUZ
(mensageiro @ Oct 23 2009, 04:56 PM) *

Hi all. I don't know if you have noticed, but after a while our teams get more and more uncharacteristic, player nationality wise. I mean, once you start renewing your team with some of the free agents that become available, or by buying and selling players on the transfer market, the team gets less and less "national", to a point where one may not have a single player of their nationality.
I know that school players could solve the problem, but 1) they're too expensive; and 2) they're only available to levels 4 and above.
Why not set a rule for the free agents, where half to 2/3 of them would be the same nationality of the team, and the rest would be random nationality (as happens now)?
I know this can be done very easily by the developers, and would allow for a more realistic game.


I differ.

Free agents are supposed to be that: FREE. They're not bounded to a league or country.

If you want to preserve majority of players of your nationality you are able to do so, contracting free agents is not mandatory. And no, you don't need to do it to advance in the game. Also, from a realistic point of view, every starting team has to make sacrifices maybe you are asking too much.

At level 1-2 you are supposed to be a starting team, very poor and with the players no other team wanted. Maybe like a Spanish league 3... almost amateur.

On level 3 your team is supposed to be finnancially able to go to the transfer market for first time, compare it to a Spanish league 2 team.

On level 4 your team is established, maybe it has a respetable club house, and it can start building its own school so finally can solve the problem of players' nationality and start building its own identity.

By the way, not all teams have a base of players of the local nationality, see Real Madrid or Inter milan for an example. wink.gif
mensageiro
QUOTE(HEROES VERACRUZ @ Oct 23 2009, 08:08 PM) *

I differ.

Free agents are supposed to be that: FREE. They're not bounded to a league or country.

If you want to preserve majority of players of your nationality you are able to do so, contracting free agents is not mandatory. And no, you don't need to do it to advance in the game. Also, from a realistic point of view, every starting team has to make sacrifices maybe you are asking too much.

At level 1-2 you are supposed to be a starting team, very poor and with the players no other team wanted. Maybe like a Spanish league 3... almost amateur.

On level 3 your team is supposed to be finnancially able to go to the transfer market for first time, compare it to a Spanish league 2 team.

On level 4 your team is established, maybe it has a respetable club house, and it can start building its own school so finally can solve the problem of players' nationality and start building its own identity.

By the way, not all teams have a base of players of the local nationality, see Real Madrid or Inter milan for an example. wink.gif


The last statement is true, but both Real and Inter are top world level clubs, right? On most countries, the base of teams comparable to levels 1-4 is national. Doesn't mean they don't have foreign players, and my proposal isn't that ALL free agents are national. But most should be. Besides, the school players are too expensive for most of us to use them...
Transnistrian Metalhead
Your aim is to win cups, but with help ofAlbanian,Nigerian,Chinese etc players, it doesn't really matter. Moreover I'm for friendship between nations I want to see variety of flags smile.gif
HEROES VERACRUZ
(mensageiro @ Oct 23 2009, 08:52 PM) *

The last statement is true, but both Real and Inter are top world level clubs, right? On most countries, the base of teams comparable to levels 1-4 is national. Doesn't mean they don't have foreign players, and my proposal isn't that ALL free agents are national. But most should be. Besides, the school players are too expensive for most of us to use them...


On most countries they don't buy free agents... they use the already owned properties of the club (like the ones you start with) that's why they have a national base like the one you start with.
mensageiro
QUOTE(HEROES VERACRUZ @ Oct 23 2009, 08:08 PM) *

I differ.

Free agents are supposed to be that: FREE. They're not bounded to a league or country.



HEROES, being a free agent just means you're not bound to a contract, even though you're certainly bound to a nationality, as the large majority of people on the planet are...

QUOTE(Transnistrian Metalhead @ Oct 23 2009, 11:20 PM) *

Your aim is to win cups, but with help ofAlbanian,Nigerian,Chinese etc players, it doesn't really matter. Moreover I'm for friendship between nations I want to see variety of flags smile.gif


Hey man, I'm also for friendship between nations! smile.gif But I'd also like to have SOME of my players with the same nationality of the team, that's all... Of course it doesn't matter the nationality of your players, it serves absolutely no purpose in this game. The issue here is just a question of aesthetics, like the players having a nationality in the first place (it doesn't matter, so why should they?), or we being able to watch the games (results are decided once the animation starts) or choosing the team colours and logo. The intention is to 1) being aesthetically more pleasant and 2) the game being a lot more similar to reality (after all, it's a simulation, and it's supposed to mimick reality).

All thins being considered, I believe that having a few of the free agents being the same nationality of the team (let's say half of them) would just give us a bit more freedom to choose. Everyone who wants to have an all-foreign team can avoid buying national players, and vice-versa for the ones who want to have an all-national team. The ones (like me) who just don't want to have an completely uncharacteristic team, far appart from reality, will have the chance to get a mix of players from the free agents. See? Everyone would be happy.
Also, if you look into the maths of it: let's say, for arguement's sake, that there are 200 nationalities in the game; me, I'm a level 3 player with a Base Club-2, which means I get 4 new free agents every day; the current chances of a national player coming out in the free agents is 0.01%... How is this close to reality? Not even my proposal is close to reality, but at least it's closer.
Now let's say that 2/4 of my daily free agents are portuguese (since my team is portuguese). Also for arguement's sake, let's say that 1 in 20 players is worth buying in my current level (maybe 1 in 10 or 15 with weaker teams). If half of the new free agents is national, that means that, in 100 players that show up on the free agent list, chances are I'll buy 5 of those players, and that 2 or 3 will be national and 2 or 3 will be foreign. Now that would satisfy most people, wouldn't you say?
There are other solutions, which could be applied to the free agents list, but also to the school players: every user would have the chance (which could be changed anytime during the game) to decide whether the list would be all-national, 50% national or 100% mixed. That way, there would be no need to come to a compromise, like the 50% solution I mentioned above.
I know that any of these solutions could be easily implemented, code-wise, and are much more realistic than the current situation. But it's just an idea... smile.gif
Transnistrian Metalhead
QUOTE(mensageiro @ Nov 1 2009, 12:22 PM) *


There are other solutions, which could be applied to the free agents list, but also to the school players: every user would have the chance (which could be changed anytime during the game) to decide whether the list would be all-national, 50% national or 100% mixed.


You can change nationality in school every month if you have a VIP-directore and higher
You should built a school, there good players come more often than in agents
mensageiro
QUOTE(Transnistrian Metalhead @ Nov 1 2009, 02:58 PM) *

You can change nationality in school every month if you have a VIP-directore and higher
You should built a school, there good players come more often than in agents


Yeah, I know, but I'm still a level 3 player, not yet a level 4 so I can take advantage of that. And lower levels still tend to have more foreign than national players, which is contrary to reality... But thanks for the tip! smile.gif
gambeta
(Transnistrian Metalhead @ Nov 1 2009, 02:58 PM) *

You can change nationality in school every month if you have a VIP-directore and higher
You should built a school, there good players come more often than in agents

i agree that you should be able to choose at least a percentage of free agents from the original nationality o the team
pinokio1978
QUOTE(Transnistrian Metalhead @ Nov 1 2009, 02:58 PM) *

You can change nationality in school every month if you have a VIP-directore and higher
You should built a school, there good players come more often than in agents



yeah, we can change the nationality in our school if we have vip. but the price of the player from teh school is too ........................ expensive.....

hehehe....

borrow me your money pls....
i need to bought talent 9 in my school laugh.gif biggrin.gif tongue.gif
pinokio1978
Why at the school nationality i dunt found indonesian nationality...???? pls make it... thx faceman...
HEROES VERACRUZ
(mensageiro @ Nov 1 2009, 12:22 PM) *

HEROES, being a free agent just means you're not bound to a contract, even though you're certainly bound to a nationality, as the large majority of people on the planet are...


I was talking "contract wise" of course.

Being a FREE agent means you are not bound to a league or a country CONTRACT WISE...

I mean: you can be a portuguese player looking for contracts on france or argentina.

See Guille Franco (mexican free agent in spain/england)... or Cristian Vieri (italian free agent in brazil)...

(mensageiro @ Nov 1 2009, 12:22 PM) *

Hey man, I'm also for friendship between nations! smile.gif But I'd also like to have SOME of my players with the same nationality of the team, that's all... Of course it doesn't matter the nationality of your players, it serves absolutely no purpose in this game. The issue here is just a question of aesthetics, like the players having a nationality in the first place (it doesn't matter, so why should they?), or we being able to watch the games (results are decided once the animation starts) or choosing the team colours and logo. The intention is to 1) being aesthetically more pleasant and 2) the game being a lot more similar to reality (after all, it's a simulation, and it's supposed to mimick reality).


I get you.

My team is composed only of mexicans, spanish, 3 argentinians, 2 africans and 1 brazilian... that's made to reflect the history of the local soccer team we got here (Veracruz, Mexico). Everybody have their reasons to make the team they want... but you can't ask the developers to make the game YOU WANT... simply adapt and continue playing.

(mensageiro @ Nov 1 2009, 12:22 PM) *

All thins being considered, I believe that having a few of the free agents being the same nationality of the team (let's say half of them) would just give us a bit more freedom to choose. Everyone who wants to have an all-foreign team can avoid buying national players, and vice-versa for the ones who want to have an all-national team.


You just made my point:

If you want to have an All-national team you can avoid buying international players (the way you recommend everybody else do if your proposal was made into the game).


Again:

Everybody have their reasons to make the team they want... but you can't ask the developers to make the game YOU WANT.
mensageiro
QUOTE(HEROES VERACRUZ @ Nov 4 2009, 04:12 PM) *

You just made my point:

If you want to have an All-national team you can avoid buying international players (the way you recommend everybody else do if your proposal was made into the game).


I guess you missed my post, above: if you read it carefully, you see that, statistically, the chances of a national player coming up on the free agents is very slim. A 0,01% chance, to be more exact. The chances of him being a GOOD player, worth hiring, are even slimmer. So, not much chance of building an all-national team from the free agents, is there? Now, if half of the players in the free agents list was national, there would be good chances for both those who prefer national players and those who prefer international ones, right?

QUOTE(HEROES VERACRUZ @ Nov 4 2009, 04:12 PM) *

Again:

Everybody have their reasons to make the team they want... but you can't ask the developers to make the game YOU WANT.


HEROES, I don't want the developers to adapt the game to me, but to get it a little closer to reality... Besides, everyone has ideas on how to improve the game. Unfortunately, most of them are difficult to implement, because they take a significant rewriting of the code. This one doesn't. It's a very simple piece of code, which can just be added to the existing one...
Still simple, but not as much as the previous idea, would be to give us the choice to select if we want either all-national players, 50% national or all-random...
But it's just an idea, and I don't mean to force anyone to like it! smile.gif
kalelkva
mensageiro..
i get ur point, and i do agree with ur proposal. it's not asking too much.
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